Manual (SEV)

Space Empires V is now out. Please feel free to create and add information to a manual here.

Official Game Documentation for Space Empires V
Official Manual in pdf format.

Tech Chart.

Introduction

 * 0.1 Where can I purchase Space Empires V?

1.0 Game Setup

 * 1.1 Map
 * 1.2 Empires
 * 1.3 Government Type
 * 1.4 Society Type
 * 1.5 Racial Traits
 * 1.6 Game Options
 * 1.7 Multiplayer Options
 * 1.8 Victory Conditions

2.0 Designing Vehicles

 * 2.1 Misc. Components
 * 2.2 Mounts
 * 2.3 Weapons
 * 2.4 Shields
 * 2.5 Armor
 * 2.6 Engines
 * 2.7 Vehicle Control
 * 2.8 Combat Systems
 * 2.9 The Colonizer
 * 2.10 Ship Design Strategies
 * 2.11 Upgrading Designs
 * 2.12 The Combat Simulator
 * 2.13 Maintenance
 * 2.14 Transports

3.0 Research and Technology

 * Introduction
 * 3.1 - Research Points
 * 3.2 - Starting Technologies
 * 3.3 - Acquiring Technologies
 * 3.4 - Unique Discoveries
 * Table: Tech Tree
 * FAQ: Research

4.0 Economics

 * Introduction
 * 4.1 - Gathering Resources
 * 4.2 - Storing Resources
 * 4.3 - Spending Resources
 * 4.4 - Maintenance Costs
 * 4.5 - Converting Resources
 * 4.6 - Scrapping Ships and Units
 * 4.7 - Remote Mining
 * FAQ: Economics FAQ

5.0 Planet Development

 * 5.1 Exploring
 * 5.2 Colonizing
 * 5.3 Facilities and Construction
 * 5.4 Resource Production
 * 5.5 Remote Mining
 * 5.6 Population
 * 5.7 Planet Defense
 * 5.8 Ring Worlds and Sphere Worlds
 * 5.9 Growing Your Empire
 * 5.10 Improving and Modifying Planets
 * 5.11 Improving and Modifying Systems

6.0 Ships and Bases

 * 6.1 Attack and Defense Ships
 * 6.2 Support Ships
 * 6.3 Ship Management
 * 6.4 Supply and Resupply
 * 6.5 Repairing
 * 6.6 Retrofitting
 * 6.7 Fleets
 * 6.8 Training and Experience
 * 6.9 Orders
 * 6.10 Cloaking
 * 6.11 Movement
 * 6.12 Cargo
 * 6.13 Bases
 * 6.14 Ship ID

7.0 Space Combat

 * 7.1 Ship Tactics
 * 7.2 Fleet Formations
 * 7.3 Attacking Ships
 * 7.4 Capturing Ships
 * 7.5 Analyzing Ships
 * 7.6 Attacking Planets
 * 7.7 Tactical Combat Specifics
 * 7.8 Simultaneous Combat Specifics
 * 7.9 Planet Blockades
 * 7.10 Adapting to Win

8.0 Ground Combat

 * 8.1 Ground Combat General
 * 8.2 Capturing Planets

9.0 Units

 * 9.1 Units General
 * 9.2 Fighters
 * 9.3 Troops
 * 9.4 Mines
 * 9.5 Drones
 * 9.6 Weapon Platforms
 * 9.7 Satellites

10.0 Systems and Sectors

 * 10.1 Sight
 * 10.2 Spaceports
 * 10.3 System Facilities
 * 10.4 System Defense
 * 10.5 Stellar Manipulation
 * 10.6 Storms and Nebulae

11.0 Diplomacy

 * 11.1 Intelligence
 * 11.2 Trade
 * 11.3 Communications
 * 11.4 Anger
 * 11.5 Contact
 * 11.6 Treaties
 * 11.7 Alliances

12.0 Empire Management

 * 12.1 Keeping Track of Things
 * 12.2 Ministers
 * 12.3 Waypoints
 * 12.4 Game Interface

13.0 Happiness

 * 13.1 Riots and Riot Control

14.0 The AI

 * 14.1 Mega Evil Empire
 * 14.2 AI tactics
 * 14.3 Neutral AI Empires

15.0 Turn Sequencing

 * 15.1 Simultaneous
 * 15.2 Sequential

16.0 Multiplayer

 * 16.1 PBEM
 * 16.2 PBW
 * 16.3 TCP/IP Games

17.0 Customizing the Game (Mods and Shipsets)

 * 17.1 Popular Mods
 * 17.2 Managing mods
 * 17.3 Combining mods
 * 17.4 Installing Mods
 * 17.5 Installing Shipsets

18.0 Reference

 * 18.1 Keyboard Shortcuts
 * 18.2 Cheat Codes
 * 18.3 Command Line Parameters
 * 18.4 Stock Empire Identification Graphics: Allows indentification of stock race portraits, flags and shipsets for PBW/PBEM games to avoid players choosing indentical selections.